
Nearth
Nearth
A two player game about trusting each other.
Fabulation course
I followed a course about (speculative) fabulation in which we build a world with a group of people. The final assignment was to make something based on the world we build together. This game is my end result.
The story
The part of our story I focused on was the following:
The world is flat and on both sides live a group of people, but they do not trust each other. There isn't a lot to eat. So to gain each other's trust, they came up with a plan. Every week a person is sacrificed and fed to the other group of people. This is how they gain each other's trust. The family of the sacrificed person gets a special tea brew that helps with the mourning, but also helps to get pregnant to produce more people to sacrifice.
Published | 3 hours ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | Drekhoef |
Genre | Strategy |
Made with | Aseprite, Godot |
Tags | 2D, Arcade, Sci-fi |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Playstation controller |
Multiplayer | Local multiplayer |
Player count | 2 |
Download
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